Project CraftRealms
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Devlog
- August 08, 2024 by tapsteady#roguelite, #roguelike, #craft realms, #tapsteady, #indie dev, #2d, #top-down, #top down, #gamemaker, #gmsHey! Room templates worked. They helped me build rando runs quickly without worrying about tiles. But... I mentioned in Devlog #2 , room layouts as templates will end up creating more work later rathe... Continue reading
- July 31, 2024 by tapsteady#roguelite, #roguelike, #craft realms, #tapsteady, #indie dev, #2d, #top-down, #top down, #gamemaker, #gmsGot rooms to save from rando runs and load into the hub! (and a menu to select which room to load) Quick rundown of how I'm doing this - When the generator creates a rando run, it places each room and... Continue reading
- July 23, 2024 by tapsteady#roguelite, #craft realms, #tapsteady, #indie dev, #2d, #top-down, #gamemaker, #gms, #roguelike, #top downHey all! Welcome to my devlog for Craft Realms! (working title / project name) Craft Realms is a top-down rogue-lite, where you enter and progress through a traditional randomized dungeon, but you can... Continue reading