Relay Arena [GGJ18]
A downloadable game
Overview
In Relay Arena, four players compete for glory in an intergalactic entertainment center by transmitting movement commands to their battle bots. Unfortunately, the signal has a delay! Players can punch in up to four inputs per round and must wait for the timer to expire before the commands are executed. The rounds continue until only one bot remains.
Beware!
*Your opponents can see your inputs and will react accordingly.
*Your photon cannon will only charge up and fire if you put in all four commands during a round.
*When a tile turns red, stay away! If your bot steps on one, it will detonate.
*Two bots may pass through one another during a round, but if they land on the same space at the end of the round, they will both detonate!
Controls
Keyboard
Movement -
WASD (Player 1);
TFGH (Player 2);
IJKL (Player 3);
Arrow Keys (Player 4)
Toggle Fullscreen – Z
Select – Space or Enter
Main Menu – Escape
Gamepad
Movement – D-Pad
Select – A
Main Menu - B
Developers
Gregory Tapper – Programming
http://gtappervfx.com
https://twitter.com/tapsteady
https://gtapperdesign.itch.io/
Aaron Hamilton – Art
https://www.artstation.com/aham123
https://aham123.itch.io
Sarah Acevedo – UI/UX
https://dribbble.com/sarah-acevedo
Stephanie Hall – UI/UX
http://slhdesign.us
https://turbogenesis.itch.io
Max Lancaster – Music/Audio
*Everyone on the team contributed to the design of this game.
Status | Released |
Author | tapsteady |
Genre | Action |
Made with | GameMaker |
Tags | 2D, GameMaker, Global Game Jam, Local Co-Op, Local multiplayer, Multiplayer, Music Production, party-game, Pixel Art, Robots |
Average session | A few seconds |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
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