Project Salamancy
Devlog
- January 11, 2025 by tapsteady#Difficult, #Isometric, #Relaxing, #SingleplayerHey all! Last update, I was working on path connecting, but I needed the previous tile placed so I pivoted to work on "undo"ing first! If I was storing my list of moves already, I could easily grab th... Continue reading
- January 07, 2025 by tapsteady#Difficult, #Isometric, #Relaxing, #Singleplayer, #Game Maker, #GameMakerHey all! Made a ton of progress since last post! Added place-able static tiles for testing and added debugging tools to more easily preview neighboring tiles. When a path is placed, it updates the 8 c... Continue reading
- December 31, 2024 by tapsteady#Difficult, #Isometric, #Relaxing, #Singleplayer, #gamemaker, #GameMakerHey all! Welcome to my devlog for Salamancy! (maybe working title? This one might stick for once.) Salamancy is an isometric puzzle game where you place paths to direct Salamander wizards/necromancers... Continue reading